How to write a simple 3D reconstruction system

To start with the definition, reconstruction is a 3D model of an object developed on the basis of long-range data processing. Reconstruction can be performed using a wide variety of principles: stereometric, stereophotometric, volume removal, or motion data.

This work is a guide that explains how to develop a simple application to reconstruct an object shape using GPU, i.e. a video…




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Vitaliy Hramchenko

Vitaliy Hramchenko

Computer Vision Researcher | | E-Mail: | Facebook:

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