How to write a simple 3D reconstruction system

To start with the definition, reconstruction is a 3D model of an object developed on the basis of long-range data processing. Reconstruction can be performed using a wide variety of principles: stereometric, stereophotometric, volume removal, or motion data.

This work is a guide that explains how to develop a simple application to reconstruct an object shape using GPU, i.e. a video…

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Computer Vision Researcher | https://vitaliyhramchenko.com | E-Mail: hramchenko@bk.ru | Facebook: https://www.facebook.com/v.hramchenko/

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Vitaliy Hramchenko

Vitaliy Hramchenko

Computer Vision Researcher | https://vitaliyhramchenko.com | E-Mail: hramchenko@bk.ru | Facebook: https://www.facebook.com/v.hramchenko/

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